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SONIC UNLEASHED PS2 SLIPPERY CONTROLS FULL
Afterwards Sonic then leaps into the air and smashes the foe to the ground in a full frontward somersault throw. Beatdown: Sonic, after grabbing an enemy, uses one arm to pound the grasped enemy on the ground, swinging it over his his.Can only be performed after a two-attack left-right combo leading with his right arm. Were-Wallop: Sonic swings both arms upward in a scooping fashion to launch foes upward.Stuns foes upon contact and can only be done while running, but also during a dash jump. Were-Claw: Sonic slashes outward with both claws.This move is a combination of the Tricky Tornado Uppercut and various amounts of his palm ground slams, and is the first move other than punching Sonic has in the Wii version. Were-Hammer: In the Wii/PlayStation 2 version, this move is instead either a rising uppercut followed by a double ground slap, or a midair double axe-handle.List of Skills Xbox 360/PlayStation 3 Straight Attacks There are several Skills exclusive to certain versions of Sonic Unleashed, as not all of the Skills are present in both versions of the game. In the gameplay of Sonic Unleashed, the player can collect Dark Gaia Force/ Chaos Orbs during the course of the game to increase the number of Skills Sonic the Werehog possesses the more energy/orbs the player collects, the more Skills Sonic obtains.
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Usable exclusively to Sonic the Werehog, Skills are powered by the energies from Dark Gaia and can be used by the player to either harm or defend against enemies during the nighttime acts of the game.
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